debug
I send this pothole pic to @311NYC a few months ago. 311 replied and referred to their protocol on their website to submit and upload issues. I’d much rather participate in reporting through a tweet. 

Kyle McDonald showed me http://bkme.org/ an ITP project. Input/output mapping system for bike related street issues via twitter.
Gotham Materials Map

The value of speculative design

This November I got the chance to do a narrative design workshop at the Digital Media Department at RISD. Some very interesting questions on methodologies and process came up. What is the value of prototyping with video?

What is just enough prototyping? Where does it make sense to develop working devices and where is (fake it real) much more efficient in the process. Maybe this practice can be referred to “just enough prototyping” and iterative in terms of improving the interaction, narrative to find problems in the scenarios. Ideally producing scenarios that asks questions and not just solving problems.

Of course we watched the classic collection of corporate future videos. 90 minutes of corporate silicon valley futures from the 80-90ies. Slick futures, seamless Experiences, advertisement-device-techno-future-smarthome-family-happiness scenarios.

With the “Perceptive Machines” brief we started exploring needs not addressed in typical design. Some students started looking at the idea of emotional and psychological needs. Watch Dan’s “Okay Therapist” robot prototype.

CAMERA HACKING - NIGHTSCHOOL (by chriswoebken)
Wednesday, November 30, 2011. 7:00-9:00pm
180 Varick Street, 16th floor
Join media artist Kyle McDonald and speculative designer Chris Woebken as they demonstrate a series of experiments using time-lapse, photo traps, and computer face-detection to reveal hidden perspectives, invisible behaviors, and unexpected interactions in the city.

Please bring your own computer (with Open Frameworks pre-installed) and Kinect or Webcam, as well as any old analog Polaroid, compact, or SLR cameras. Kyle and Chris will bring soldering irons, hot glue guns, and other tools, and work with you to hack your old gear into, for example, your very own photo trap.
Our presentation files are available on dropbox http://db.tt/ECYsDi0kNight School: Camera Hacking with Chris Woebken and Kyle McDonald 11 30 2011, a set by Studio-X Global Network on Flickr.
Thoughtexperiments on Futures Prototyping

Don’t you remember Sun’s Starfire and Apple’s Knowledge Navigator video? The corporate imaginations of the future created in the 80ies are set 10 to 20 years in the future, but they outdated immediately. As a thought experiment I dubbed a collection of Silicon Valley’s corporate futures dubbed on a “Back to the Future” rental VHS tape.

I shared this BTTF tape with Julian Bleecker and we started and exciting discussion about these corporate future video’s. Why are they so ikky? Is it the idealised smart home, the device centric scenarios, the language or the uncanny happy family setting? Maybe there is good examples in movies to find. Sometimes the technology disappears in the background. The first example that came to my mind was a scene from “Fahrenheit 451” that Noam Toran showed in a presentation at the Royal College years ago. In the movie you can see a smart home(ish) scene from the future with flat panel displays, automatic doors. What’s different than the corporate visions is that it seems the technology is ambient in the background. Is it because you can notice something is wrong in the relationship of that couple in the film?